
Plus, because you can customise your entire car, from spring stiffness to paint job, then take your pride and joy onto the Net to face off against a dozen others, you really feel as though you've something to prove to the faceless masses in virtual land. Handling is spot on, with slides, handbrake turns and controlled skids all feeling very realistic. In basic terms, it's a car physics demo, but it's because it's such a realistic one that the racing side of the game works as well as it does. Hoping to change perceptions are the three guys behind Live For Speed.

There-have been attempts in the past to cater for armchair drivers - e-Racer and Motor City Online are the most notable failures, and a pocket'community of Grand Prix Legends fans is still going strong - but by and large, if you can't shoot it, it ain't getting played. The internet may be all well and good when it comes to shooting virtual terrorists with virtual guns, but one gaming arena undernourished by online action is that of the racer.
