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Coupled with a less than stellar default armor rating, you will provide a Locust driver with a good chuckle as you are given an unwelcome prostate exam if wandering around by your lonesome. Solo play with the standard Annihilator is a veeeery bad idea as it has the dubious honor of possessing the slowest speed of all assault mechs with exception to just 2 of its variants. When contrasted with the Kodiak that has lasers mounted on lasers it falls a bit short but if you aren’t clan, this is as good as it will get. Although some Annihilator variants allow for what can be some rather punishing ballistic configurations, it has the most energy hard points in an assault class available to the IS. Weighing in at 100 tons, the Annihilator is a proper assault mech sporting the heaviest energy loadout available to the Inner Sphere.
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The Uziel’s biggest concern in combat with light armor and a reliance on energy based weaponry is overstaying your welcome and overheating. You will find yourself adopting light mech tactics of hit and run, but unlike a light mech, the Uziel can pack a respectable amount of firepower to leave a memorable sting. Weapon hard points are evenly distributed so you won’t need to concern yourself with losing most of your firepower should you suffer a critical hit and be walking around with one less arm. This Uziel is focused quite heavily on an energy-centric loadout as only 2 of its variants allow for energy based weapons to be outnumbered by other offerings. This is good because its standard armor layout is lowest of all medium mechs so you will need all the agility you can muster to keep alive. Its default acceleration, torso turn and base turn rate outpace its peers as well. Out of the box, the Uziel is in the top ranges of overall speed when contrasted with other Medium mechs. A united Inner Sphere defense front against the Clans could make for interesting game play if done properly, especially if they maintain Clan Nova Cat breaking ranks and joining forces with the IS, leading to Clan retribution. Although Piranha blurs what is considered canon for the established timeline, it will be interesting to see what could come of the game if they adhere to the reformation of the 2nd Star League in the next few years. The year in the MechWarrior universe is now set to 3057.
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